Welcome back to the next installment of Warriors of Draenor. Last time we talked about the general changes of the class with regards to ability changes, removals, spec exclusives, and the new Headlong Rush. Today, I’d like to present some information on the changes to talents and the new level 100 talents. Of course, I’m sure we’re all aware of the new builds that Blizzard’s put out which have changed things. So we’ll briefly go over them before getting to the meat and potatoes of today’s entry. Rest assure, we have a lot to go over with the new talents and the reasoning behind the changes to the existing ones, so hang tight!
THIS IS ALL EARLY ALPHA NOTES. THINGS CAN AND WILL CHANGE IN MONTHS.
KEEP IN MIND A LOT OF THINGS MAY GO BACK AND FORTH BETWEEN NOW AND RELEASE AS INFORMATION AND DEVELOPER INTERVIEWS COME OUT.
Bearded fellows and honorary bearded women, the Warlords of Draenor alpha patch notes are finally upon us. If any of you have taken a look at the front page of MMO-Champion.com or Wowhead.com, it can be easy to get lost in all of the changes in the game, let alone the specific ones for the Warrior class. But, that’s alright, that’s what Lowmaine and myself are here for. We’ll be breaking down the changes for Warriors, explaining what may or may not be common knowledge over these changes and the reasoning behind them. We’ll start by looking at changes that affect all of the warrior specs, and proceed forward from there.